Art - Rafael - New changes to UI after playtesting


It's been a while since my last post, we've been working non-stop to meet the milestones and the last one was to prepare a playtesting. After said playtesting we recieved mixed reviews concerning our UI. That means it's time to start focusing on feedback and UI flow.

The last week I've been working on tiny advancesin this field, the interaction system is a bit rough but on the other hand the survivor information tabs are looking great. The feedback might still not be clear enough though. What do you think? The goal would be to provide the player enough information so that they can create their own moment-to-moment goals based on the character's current needs. 

We still have a long way to go but if we keep at it we'll be able to meet the next deadline with a fully functioning UI and 2 new systems as well: the Fauna AI system and the Hunting system.

Leave a comment

Log in with itch.io to leave a comment.